Models / Seedance / Lip sync

Seedance lip sync prompting guide

Last checked 2026-10-11Seedance 2.x (ByteDance) · Seedance 2.0 / 2.0 Fast / 2.5

How to prompt Seedance in lip sync / dialogue mode. Every point links its source; community tips are marked. Your agent gets the same guide through the Atlas MCP (get_guide).

Prompt structure

speaker binding→action before line→dialogue quoted→voice tone→ambient audio

What the text should describe

What not to describe

Camera vocabulary

Responds well to

Duration and limits

Multi-shot

Avoid and failure modes

Negative prompt

Not supported; describe what you want instead. source ↗

Real prompts, credited

Father/daughter dialogue with char refs · @aimikoda · original ↗
Seedance 2.5 Prompt:
Animate @[char1 ref]  as Neri, 24, and @[char2 ref]  as her father Daro, 58. Preserve each reference's face, hair, outfit and proportions.

Visual style: animated painted forms with crisp contours and faceted light. Keep the references' long silhouettes, angular faces and broad clothing shapes, with restrained brush texture and expressive anime-influenced acting. Extend this treatment to the folded dragon skin and monumental stone tiers. Amber light cuts through teal dusk. The girl keeps youthful proportions.

30 seconds in a sixty-meter circular open-air arena with steep stone tiers and packed, continuous rows of spectators. A girl in a moss-green cap stands between seated adults in the east front row, immediately behind the arena's continuous guardrail. Her left hand grips the rail; her right holds one ivory paper flower with folded petals and a rolled stem. The tw
Two-host dialogue with action tags · dexhunter/seedance2-skill · original ↗
Cat host (licking paw, rolling eyes): "Who understands my suffering?…" Dog host (head tilted, tail wagging): "You're one to talk?…"

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Sources

Step 1 of 4

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