ComfyUI-AnimateDiff-Evolved
What they did
The improved AnimateDiff implementation for ComfyUI with advanced sampling. It's the backbone of most AnimateDiff-era workflows.
Worth knowing
- Price: Open source (Apache-2.0)
- License: Apache-2.0
- Status: sourced. We have not run this ourselves yet (no "Tested" badge).
- Quality bar (computed by code): 5/5 (primary source ✓, reproducible ✓, new ✓, example output ✓, safe ✓)
The best new AI video workflows and prompts, weekly.
Related
▶ demo at sourceComfyUI
ComfyUI is the open, node-based app for building image and video pipelines on your own GPU or in the cloud. Most open-model video workflows assume it.
▶ demo at sourceComfyUI docs: video
Official ComfyUI tutorial for Wan 2.1: text-to-video with the 1.3B model and image-to-video with the 14B model, including where each model file goes.
ComfyUI Changelog
ComfyUI's release log. Check it to see when new video models get native nodes.
▶ YouTube demoBlender blockout as the blueprint for a ComfyUI video shot
ComfyUI shows a 13-second anime fight where a simple Blender blockout fixes camera movement, character placement, attack paths and timing, while reference images supply the final characters and style. Structure first, style second. The description links a runnable workflow.
▶ YouTube demoKeyframes to full character animation in ComfyUI (Wan 2.2 FLF)
The official ComfyUI tutorial for in-betweening: you draw key poses, each consecutive pair runs through Wan 2.2's first-last-frame model, and the clips are thinned, assembled in order and rendered as one animation.
▶ YouTube demoComfy Agent
ComfyUI's built-in agent plans, wires and debugs workflows on your canvas. Describe what you want to make and it connects the nodes and models, then fixes what breaks.
